Voyager
Alone, deep in enemy territory. Just you and your ship. So hey—might as well take as many of them with you as you can.
In this game, you play as a pilot in a sci-fi space battlefield. Your objective is to survive wave after wave of enemies and take them down! But watch out—obstacles can also damage your ship, so stay sharp.
Controls:
WASD - Moving
Mouse - Aiming
Q and E - Rolling
Mouse Left Click - Fire
Originally, I created this game as a way to test my skills in AI programming and to strengthen my portfolio. But I ended up loving the process and now plan to expand on it with more features!
Some features I’m planning to add soon:
- Healing Mechanics: Yeah, should’ve added this sooner tbh.
- Camera Fixes: Smoother movement and aiming
- Enemy Locator: To help you find enemies more easily
- More enemy types: To add variety to the combat
- Smarter enemy AI: With better dodging and tactical maneuvers
- Boss fights: Stronger enemies with more health and advanced AI
- Improved UI: Immersive User Interface
- Allied reinforcements: Friendly ships that join the fight to help you out
Right now, this is still a personal project, so don’t expect regular updates... at least for the time being.
If you have any feedback or suggestions, feel free to share! It helps me grow as a game designer and gives me a better idea of what could be improved or changed in the game.
| Status | In development |
| Platforms | HTML5 |
| Author | SebasCampos |
| Genre | Action, Shooter |
| Made with | Unity |
| Tags | Flying, Sci-fi, Voxel |

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